Wednesday, 23 April 2014

After the Global Game Jam we had a meeting within the Computer Games Society and decided that we would hold our own game jam a week later at UWS. The timing of the Jam was not ideal but we did not want it to interfere with people starting back at University.


I made a simple game by myself using Construct 2. It is called 'Flame Boy' and it is an infinite jumper. The reason I made it an infinite jumper was purely down to time constraints. However it is also an addictive play style which works quite well with the player striving to beat their previous high score. 

Once the jam had finished I decided that I would release the game onto the Windows Store. It turned out to be a bit of a hassle but I did eventually get the game released. You can see it in the following link.

I just took part in the Global Game Jam which was a good experience. I decided that I wanted to work with a team which was working with Unity2D. Before the Jam I went through some tutorials on Unity. The best help was on the Unity website in the Learn section. There are videos which take you through the basics of Unity2D but the most helpful part are the live classes held by Mike Geig.


The game was called PvE: Player v Everyone. It was quite simple and all you had to do was survive as long as you could in the Colosseum while killing as many goblins and orcs as you could. Your score would go up with each kill you got.